Week 5: BGM Creation and Assets Import


Hello, welcome back to the Cross Check Development Log. In this fifth week, we made progress on individual works in each division. We already started to maneuver to the details in game, the decoration and additional aspects.


Done Progress:

1. Game Artist:  Character Sketches

2. Game Designer: Main Menu BGM Base Chord and Melody


3. Game Programmer: Player Interaction System Fixation

Video Link: https://drive.google.com/drive/folders/1ao4bG4eds3vBxPfPV1X6Rd65-Ez2oYZq

On Progress:

1. Game Artist: Character Splash Art

2. Game Designer: Main Menu BGM mastering, In Game BGM Variation Planning for 3 variation, UI Layout For All Scenes

3. Game Programmer: Importing available assets into Unity


Next Progress:

1. Game Artist: Character In Game Pixel Sprite

2. Game Designer: Crime Case Revision (due to several feedbacks of better cases), In Game BGM Variation #1, SFX Creation

3. Game Programmer: Pop Up icons in game and journal mechanics to view details of case, alibi, and culprit face


For next week, we intend to take a small break to sort out other things that each of us have planned prior to the development of this game. Thank you for reading, and we hope you keep following our development along the way!

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