Week 6: UI Layout and Asset Import


Welcome back to our development log! In this week, as stated in previous weeks, we only have some slight updates and sorted out our individual works. Currently, here is our progresses.

Done Progress:

1. Game Artist: Fixing Tilesets

2. Game Designer: UI Layout For All Scenes and Interactions, Investigation BGM Variation Planning (Total of 3 Variations)


3. Game Programmer: Importing Available Assets to Unity

On Progress:

1. Game Artist: Character Splash Art and Character In Game Sprite

2. Game Designer: Investigation BGM Variation #1 (Calm sounds for the first 5 minutes), General SFXs (Walk, Interact, Select)

3. Game Programmer: Pop Up Icons and Journal Mechanic Completion

Next Progress:

1. Game Artist: Character Splash Art and Character In Game Sprite

2. Game Designer: Crime Case Revision Continuation, Investigation BGM Variation #2, SFXs (Paper Flip SFX, Case Start SFX, Case End SFX)

3. Game Programmer: First Prototype (Without Connection to Lobby)

For next week, we intend to go back to our regular schedule in working on this game and complete the following progresses that we aim. Thank you for reading our development log and we hope to give you more exciting news for next week.

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