Week 9: Character Splash Art & Level Re-Design
We are back!
This week, we're finally back with more progress than ever. The main summary being a new level design layout after being re-scaled according to the character, a complete splash art for all characters and some character sprite sheets being done for animations, and a lobby created as well as some scripts enabling the culprit to generate and case.
Done Progress:
- Game Designer: Level Re-Design, Game Flow Correction
- Game Artist: Character Splash Art, character sprite sheets
- Game Programmer: Integration of culprit generator and case generator with the game, Computer UI
On Progress:
- Game Designer: Questions and Answers for Clue, Game Balancing
- Game Artist: Character Sprite Sheets (All), Object Sprite (few)
- Game Programmer: Multiplayer lobby adjustment and connection to game
Next Progress:
- Game Designer: Game Trailer Concept, Game Balancing
- Game Artist: Object Sprite (All)
- Game Programmer: Game Flow integration for all aspect
Files
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Status | In development |
Author | keen |
Genre | Puzzle, Simulation |
Tags | 2D, Crime, Multiplayer, Mystery |
Languages | English, Indonesian |
More posts
- Week 10: Prototype II & Object Sprites8 days ago
- Week 8: Break Week27 days ago
- Week 7: BGM Completion & Character Preview27 days ago
- Week 6: UI Layout and Asset Import50 days ago
- Week 5: BGM Creation and Assets Import50 days ago
- Week 4: Concept Finalization & Art Preview64 days ago
- Week 3 Progress: Multiplayer System71 days ago
- Week 2: Characterization and Base85 days ago
- Week 1: Game Concept85 days ago
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