Week 2: Characterization and Base
Accomplished Summary:
In our second week, we managed to create the base for our game starting from base color, reference, and scripts, in order for the game to start it's development
1. Programmer: Character Controller, Audio Manager, Main Menu, and Player Spawner
2. Designer: Game Design Document 70% completion, design sheet for statistics, stations, clues, and level design
3. Artist: Color Pallette, References, and UI Layout
Next Progress
1. Programmer: Creating multiplayer lobby and player interaction inside the lobby
2. Designer: Full completion of the Game Design Document and finishing some cases that will be available in game
3. Artist: Creating tilesets and concept art for the environment and characters.
Please look forward to our third week of development and thank you for reading!
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Status | In development |
Author | keen |
Genre | Puzzle, Simulation |
Tags | 2D, Crime, Multiplayer, Mystery |
Languages | English, Indonesian |
More posts
- Week 10: Prototype II & Object Sprites8 days ago
- Week 9: Character Splash Art & Level Re-Design8 days ago
- Week 8: Break Week27 days ago
- Week 7: BGM Completion & Character Preview27 days ago
- Week 6: UI Layout and Asset Import50 days ago
- Week 5: BGM Creation and Assets Import50 days ago
- Week 4: Concept Finalization & Art Preview64 days ago
- Week 3 Progress: Multiplayer System71 days ago
- Week 1: Game Concept85 days ago
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